Sunday, June 14, 2015

Epidiah, will all the new Worlds without master be laid out in the way of issues 8 & 9?

Epidiah, will all the new Worlds without master be laid out in the way of issues 8 & 9? I was just getting used to the format for 1-7. In the process of rereading issue 3 and trying to wrap my head around Swords. I really like what I see even if I don't completely Grok it yet. Watching the swords exhibition game to try and decipher it.

Sunday Morning Swords: 14 June 2015

Sunday Morning Swords: 14 June 2015

#MultilingualRoguesEdition

Good morning!

Here's our organizational thread. Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, no worries, we'll fire another one up at 9 AM PDT for those who wake at a more civilized time.

Alas, I will be unable to attend this week as my in-laws are celebrating their wedding anniversary. Enjoy without me, rogues, and I'll hopefully see you next week!

Feel free to use the hashtag #SundayAMSwords  should you desire to chat about your game on the social medias.

Bonus

If you wish to play #espadassindueño in Spanish, check out Miguel Zapico's thread here: https://plus.google.com/u/0/110571442854327851279/posts/fR97C7CX9Vu

-Eppy 

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Espadas de sobremesa: 14 de Junio de 2015

Espadas de sobremesa: 14 de Junio de 2015

#espadassindueño

¡Buenos días / tardes!

Esta es el área para organizar la partida en Español. Comentad si quereis participar hoy, si estáis cómodos dirigiendo y si habéis jugado o no a Espadas sin Dueño antes.

Es la primera vez que intentamos esto en este idioma, así que la prioridad es formar un grupo. Una vez que tengamos tres o cuatro jugadores abriremos un hangout y conectamos allí.

Este enlace (en inglés) contiene documentación útil para este formato:
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Saturday, June 13, 2015

martin birch : Check out this awesome artwork..!!!


Originally shared by martin birch

martin birch : Check out this awesome artwork..!!!
By Rasmussen Berggreen
http://t.co/OkHUZJgDhx

#scifiart #conceptdesign #artwork

Tuesday, June 9, 2015

Attention Spanish-Speaking Gamers in My Circles

Originally shared by Epidiah Ravachol

Attention Spanish-Speaking Gamers in My Circles

I do not speak any Spanish beyond what Sesame Street taught me growing up. I, in fact, do not even know how to apologize for my ignorance in Spanish (though I might be able to muster it in French or Japanese if held at dagger-point). However, Miguel Zapico is a native speaker and he has graciously offered to run some #espadassindueño this weekend.

Sunday Morning Swords is a weekly tradition in the Swords Without Master community here on G+: https://plus.google.com/u/0/communities/104194230537983273846 We get together early on a Sunday to play Swords over Google Hangouts. We've almost been doing it for a year now with some consistency. If you're curious about the game, stop on by. No experience necessary.

Recently, we've been branching out into a second time zone. And now, thanks to Miguel, we have a chance to branch out into another language! Miquel lives on the East Coast of the U.S., so the Spanish game would start organizing around 9 AM EDT (though most games don't actually start until about half past, so you have some time to jump in if you can snooze your alarm clock at least twice). The game is easy to learn and plays surprisingly well over Hangouts. It pairs well with coffee and breakfast.
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Let us tell a tale as written by...


Let us tell a tale as written by...

Tales are the adventure modules of Swords. They can be as simple as a single style or as elaborate as an actual module. For me, I rather like a Tale that is a title, one or two styles, and an overtrick. Such as:

"The Legion of the Damned"
A Tale of Horror and Dark Magicks
Overtrick: Inevitable Foe—A phalanx of skeletons dripping with their own fresh gore.

In #SundayAMSwords  this past weekend we played a tale comprised simply of a single style: ...of Beauty. It was astounding. We had the torches in an inn extinguished so one rogue could blow the embers from the hearth across the ceiling in the pattern of constellations. Dawn herself appeared in all her rosy, scintillating glory. And captivating patterns of light and dark moving about in the silent depths of the ocean.

The purpose of a style is to plant a flag in your game that says, "We will tell this sort of story," and then to give you a single rule that may aid you in that endeavor. The rule tantalizes you. We all love rules, that's why we're here. We want to toy with them, see how they tick, and see what they can show us about the game.* But it's the flag that is the most important element of the style. The rule exists to remind you of your flag.

Thus far, all the styles in Swords are about themes or things that can appear in your tale. One of my intents with styles, however, is to eventually let groups base them on authors they'd like to emulate. A tale as written by... rather than a tale of....

What makes an author's work definitively of that author is in some ways deeply personal. What I see and love in Fritz Leiber's work may not be what you see and love in his work. It gets cloudier the more people you get involved and the more media that is focused on the work. 1982's Conan the Barbarian is not Howard's Conan and the 2011 film is neither. Simply planting a flag will not do. Not everyone will see the flag on the same hill. Any added rules would only be ignored by folks running for their own hill the same way folks ignore their GPS when driving around their hometown.

It is more effective to use a constellation of non-author styles followed by an "as written by" flag. The beauty in this Sunday's game coupled with the sad news of Tanith Lee's recent passing put me in mood to create just such a style for just a sliver of what I find so captivating about her work: A Tale of Beauty, Seduction and Sorcery as Written by Tanith Lee. You could have a wildly different cluster of styles in mind for Lee's work, but if we sat down to play this tale together, we'd all be on the same page. In fact, even if you had never read a word written by Tanith Lee, I suspect you'd have no trouble keeping up.

Show us what constellations of styles would you use to play a tale as written by one of your favorite authors.


* In fact, one often overlooked definition of the word play means "the extent to which a part of a mechanism can move freely."  ( Number 11 in the noun definitions: https://en.wiktionary.org/wiki/play#Noun) Rules define that extent of that free movement and we love exploring that.