Friday, May 29, 2015

I haven't actually made any progress on rules yet for a Swords-based card game, but to help make my thinking more...


I haven't actually made any progress on rules yet for a Swords-based card game, but to help make my thinking more concrete I made some prototype cards. They turned out pretty visually striking so I thought I'd share. I cut index cards in thirds; colored the backs for Glum and Jovial; then divided them evenly and created stamps for the three phases, Discovery, Perilous and Rogue's. (Is it clear enough which is which?)

The eye symbol for Discovery is probably the best of the lot. There's a huge variety of things that would work to symbolize the Perilous phase, and I chose a sword at the last moment without much thought. For the Rogue's phase I was stuck until I thought of putting a figure in some sort of dramatic pose. The graphic design isn't important really, but I'd be happy to hear other ideas.

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