Tuesday, June 16, 2015

BRAND THE WANDERER


BRAND THE WANDERER

All that deserves a name
The Companion: Brand always has a companion. Sometimes a friend in arms, sometimes a trusty hound or steed or hawk. Sometimes a girl. One by one they are taken away. 

Feats heroic
Jovial: Gleaming sword to heart of foe, Brand invokes a word of doom. 

Glum: Brand pronounces the whorling word of heart; the companion departs, obedient. They shall not fail. 

Trick
Inevitable Foe: Shaodon the Man-Ape. More cunning than man, more brutal than beast. Uttering words of fell sorcery he murders Brand’s companions one by one.

Notes:
Ignorant of sorcery, Brand swings at shadows on a rudderless quest for vengeance. Simple and direct, Brand loves the open plain, the rich dark wine, the embrace of a girl, the drums of battle. 

Brand swears that victory over the man-ape is his singular quest, but it is likely the quest itself that drives him, rather than its ending. Deep down perhaps he doesn’t want to succeed.

3 comments:

  1. You had me at Man-Ape. I dig the Companion as your "All which deserves a name". It reminds me of the old Marvel Savage Swords when Conan always had a companion, often different with each tale, and not always surviving the tale.

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  2. Thanks, Clint! I had "Sooth," Brand's trusty steed in the first adventure, but when he died I began to imagine that maybe this is what happens to all his companions. 

    Brand begins as a mash-up of stuff like:
    - Thak from Rogues in the House
    - Conan's companions
    - Roland the Gunslinger's companions' fates
    - Elric's companions' fates
    - Cugel's companions' fates
    - Frazetta, Frazetta, Frazetta
    - Trying to play a more subdued SWoM character that emphasizes sword over sorcery. A guy that might team up with Conan or Fahfrd and Mouser, hell, even Cugel.

    Hopefully the incidents of Brand's stories will transform him from a handful of archetypes into his own distinct character. We shall see!

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