Thursday, August 10, 2017

Across the Table podcast returns with an "interseasonal season" of recordings around indie rpg design.

Across the Table podcast returns with an "interseasonal season" of recordings around indie rpg design. First up, a look at the development of the design of Epidiah Ravachol in which we cover Dread, Worlds Without Master and all the games in between.

Originally shared by Richard Williams (Epistolary Richard)

Across the Table podcast returns with an "interseasonal season" of recordings around indie rpg design. First up, a look at the development of the design of Epidiah Ravachol in which we cover Dread, Worlds Without Master and all the games in between.

Thanks to the following for allowing us to use audio from their interviews with Epidiah:

Joshua Jones on Tableplay
 http://www.tableplaypodcast.com/episode034/
Josh T Jordan​ and PK Sullivan​ on Tell Me Another
 http://tellmeanother.net/podcast/episode-3-epidiah-ravachol/
Robert Bohl​ on The Independent Insurgency
 https://player.fm/series/the-independent-insurgency/episode-26-ttmn-epidiah-ravachol-on-playstorming
And Epidiah Ravachol​

https://axthetable.wordpress.com/2017/08/09/the-development-of-the-rpg-design-of-epidiah-ravachol/

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