Sunday, December 10, 2017

Rogues! I am celebrating the 6th anniversary of Matrimonicon this morning and cannot attend #SundayAMSwords.

Rogues! I am celebrating the 6th anniversary of Matrimonicon this morning and cannot attend #SundayAMSwords.

But! It looks like Johannes Oppermann​nn & perhaps Mikael Tysvær​ are up for it. If you can muster 1 or 2 more, you've got a game!

Friday, December 8, 2017

http://www.gulix.fr/blog/spip.php?article460

http://www.gulix.fr/blog/spip.php?article460

So, here's a link to my french blog.
It's the first day of my advent calendar, with each day a "creation" or translation, related to gaming. It's coming from 8 days ago.

It's a game based on Swords Without Master. Its title is ... wait for it ... "Les enfants du Vagin", aka "The Vagina's Children" in english. Yep. Not easy, but it was a contest with a fake novel cover generator, and I got this. And I was tasked with the creation of a one-page RPG.

Now, to the game. It takes place in a uchrony. Napoleon's France and Great Britain have pursued wars during decades, and it's now the 1950s. Technology is looking at the atom, with some kind of Rocketeer. The wars are over, but the spy game is on. Both sides "control" nearly half the planets, through colonies and allies. It's another kind of Cold War.

And there's superheroes. Project Marvel for Great Britain, and the AGIN (Agence Gouvernementale des Individus Nouveaux) for France. The Ve AGIN (called the "Vagin") is a squad of only women with powers. And it has disappeared. Official news calls for treason. And you play ... the Children of these women.

Some day, years after the disapperance, the Nurse (some kind of intendant for your mothers) comes to you. You are in danger. Bad people will look to you. You must run and hide ... and discover the truth !

That's it for the background. It will be rewritten and expanded / corrected in a future version, but that's what I provided to the contest. And it uses the SWM engine.
Perilous Phase see the Children running away from danger, or maybe confronting it.
Discovery Phase is about looking for the truth and discovering the world. The children have not seen much about it.
Rogues Phase become Children Phase, where Children ... well ... do Child Things against bad adults.

It's a start, as the Phase are strictly the same. The tones, however, are different : Espiègle / Responsable, or in english : Mischievous / Responsible. I think that reflects the "Orphan Children" tone of the game.

Also, the Heroic Feats have been tweaked. The Children don't have powers ... but the Nurse give them some Stim, that can provide bursts of power with them. That's what copy the Feats.

Whoa, I've written more than I thought ^^. The game is in french (cause, well, I'm kind of french), but if there is interest in it, I will try to provide advancements about it here.

Thanks for reading !

http://www.gulix.fr/blog/spip.php?article460

Sunday, December 3, 2017

Curses! Another Sunday without #SundayAMSwords for me, I'm afraid.

Curses! Another Sunday without #SundayAMSwords for me, I'm afraid.

Next week or the gods be damned!

Carry on without me, rogues!

Sunday, November 26, 2017

Rogues!

Rogues! I cannot do #SundayAMSwords this week, but I hope to return next. Next week can not arrive too soon, for I miss these adventures!

Wednesday, November 22, 2017

Folks, if you're familiar with Mastodon the social media (as opposed to the mammal or the band) you can find me at:...


Folks, if you're familiar with Mastodon the social media (as opposed to the mammal or the band) you can find me at: dice.camp/@epidiah

If you're not familiar, Mastodon is a bit like a Twitter-substitute with a 500 character limit. It does some neat things with localizing control. For example, instead of joining Mastodon as a whole, you join an instance which is usually made up of a collection of like-minded folk. The https://dice.camp/ instance is dedicated to tabletop gaming with a healthy contingent of roleplayers.

I'm new to the whole Mastodon thing, but enjoying it thus far. I'm particularly intrigued by the 500 character count. Especially, intrigued by the rogues you can write up in 500 characters. But it might be a bit tricky since, with punctuation and spaces, at least 76 characters are already accounted for:
Eidolon:
All that Deserves a Name:
#SwordsWithoutMaster
Glum:
Jovial:
Trick:

Might save some characters by just linking to the eidolon and labeling the trick by it's name instead of both "Trick:" and it's name. Also, no shame in trimming "All Deserving a Name:" down to "Names:" The #SwordsWtihoutMaster hashtag is vital, though. Mastodon is only searchable by hashtags. Might even want to slap a #Rogue on there, too.

Anyway, I'm going to give it a shot and I invite you to join me. Hit me up on dice.camp when you get there.

Tuesday, November 14, 2017

#sundayamswords Who's with me for 0900 PST this Sunday?

Sunday, November 12, 2017

Sunday Morning Swords!

Sunday Morning Swords!

It has been too long.

Who is ready and willing for a glum/jovial tale this morning?

Friday, November 10, 2017

Not so long ago, I posted here the characters I made for SWM, intended to be played during a Convention.

Not so long ago, I posted here the characters I made for SWM, intended to be played during a Convention. There were in French. Well, the convention (Utopiales, biggest SF event in France, around books and movies and stuff) ran last weekend, and I played 6 games, amongst them 2 of SWM. My first 2 ...

It was a blast ! Thank to you Epidiah for making this game. Those two games were great. Especially the ending, with the reincorporation that worked so well. Just an example :

The adventure took place in a jungle, with animated plants, a strange path leading to a Snake temple, a big Jade stone guarded by a giant snake, that the adventurers slayed to take the Stone. Now is the end game (an Adventurers Phase) ...

First player (Show us how you get us out of the jungle) reincorporates "Strange path in the jungle", the Path leading them to a camp of rebels, lead by the infamous "Rakshasa", and not to their starting point.

Then, the next player (Show us your connections with the Rebels) tells the party that, being a former slave, he has connection with the rebels. He reincorporates the Mystery "Who controls the plants ?" by answering : Rakshasa, who needed to lead us to his camp.

Then, the following player (Show us how you get us back to a civilised area) reincorporates the elements about the Big Stone. Because Rakshasa needed that Stone to fund his rebel campaign against the Big Bad Green Emperor ^^. And some of his men will in return lead the adventurers out of the jungle.

And the final player ... would not reincorporate. He was sad ... But I tell him about the epilogue and he get a Gloom one. His character was the violent warrior, searching blood for his demonic patron. He told us the departure of the party on a road leading out of the jungle to a crossroads. His character looked to the others and the guids, and told them he would walk his own path, alone, on the other road ... But that wasn't the true ending. Walking back to the rebel camp, he would go stealthly to the Rakshasa tent. He didn't like to be played like a toy ... And that was it !

The second game was as much a pleasure ! Can't wait to retry the game, the players were very pleased too (one came back the day after just to thank me and be reminded of the name of the game).

My blog post, in french, is here : http://www.gulix.fr/blog/spip.php?article456

Wednesday, November 8, 2017

These Sword in the Stone dice seem perfect for Glumness and Joviality.


These Sword in the Stone dice seem perfect for Glumness and Joviality.

Wednesday, October 25, 2017

Has the worlds without master zine ended?

Has the worlds without master zine ended? I haven’t seen a new one in almost a year. I was hoping to see a better laid out swords without master book at some point.

Tuesday, October 24, 2017

Hi folks, I've finished my read-through over at rpgg.

Hi folks, I've finished my read-through over at rpgg. I don't think I'll continue through the Advanced Game chapter because I don't wanna spoil it for myself before playing!

Any vets here who have graduated onto elements of the Advanced Game feel like commenting over there please do! I guess what we're looking for are things like tips/tricks. What's a good idea to ease into, etc.

https://www.rpggeek.com/article/27254842#27254842
https://www.rpggeek.com/article/27254842#27254842

Monday, October 23, 2017

Quick question from a newcomer (thanks, Pat Perkins​!): is it ok to have multiple Eidolons?

Monday, October 16, 2017

Roll For Your Party (https://rollforyour.party) has gotten a pretty major update and a few minor ones:

Originally shared by Shane Liebling

Roll For Your Party (https://rollforyour.party) has gotten a pretty major update and a few minor ones:

* New dice graphics!!! Jesse Ross graciously created amazing SVGs for all of the dice (including all the DCC funky dice!)
* Jesse also created a new token image as well - now when you double click it a black circle shows on it instead of it turning white. (Though there is a checkbox to do the white token thing if you want.)
* The color of the arbitrary-size dice (XdY) will now match the rest of the dice.
* Fixed a bug where sizing for added images wasn’t respected.

As always, if you have any issues or feature requests, head over to https://github.com/shanel/roller/issues

https://rollforyour.party/

Well, I've got a question prior to my first game.

Well, I've got a question prior to my first game.

How can I play a meeting between Rogues and a NPC (let's say a merchant-prince with whom they have kind of a debt) ? There's no such thing as a "Dialog Phase", but how would you play it ? Is there out of the scope of Swords without master ? Or could a Perilous Phase be structured around a dialog (with a menace as the Thunder ?)

Bonjour les Aventuriers ! Oups, sorry, pardon my french ^^.

Bonjour les Aventuriers ! Oups, sorry, pardon my french ^^.
I'm a french gamer, and I will soon host some games at a convention (Utopiales @Nantes). So I'm preparing Rogues in order to jump right into the adventure. You can see them on my blog. I stole some Simulacras here, other elsewhere.

The process of creating a Rogue is very entertaining and rewarding for a creative mind. Just for that, thank you !
http://www.gulix.fr/blog/spip.php?article452

Sunday, October 15, 2017

Morning Rogues!

Morning Rogues!

Alas, I will not be able to attend #SundayAMSwords today as I must venture about in this corporeal world. Carry on without me and perhaps next week!

Sunday, October 8, 2017

Roll For Your Party (https://rollforyour.party) has gotten a few updates:

Originally shared by Shane Liebling

Roll For Your Party (https://rollforyour.party) has gotten a few updates:

* Clocks!!! For all you fans of countdown clocks (I’m looking at you scoundrels skulking around in the dark!) we’ve got 4/6/8/threat clocks - give them a title and then double-click (ie reroll) to advance them and long press to decrement them.
* Speaking of rerolling… If you hold down shift while selecting things it will prevent you from accidentally rerolling anything.
* Even more rerolling news: the button is now green! (I got feedback that people didn’t use it because they didn’t notice it.)
* Added a visible count of the tokens out on the “table.”

As always, if you have any issues or feature requests, head over to https://github.com/shanel/roller/issues
https://rollforyour.party/

Sunday Morning Swords: 8 October 2017

Sunday Morning Swords: 8 October 2017

#RainyMorningEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When folks get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. Folks will probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours—this week I will be personally playing around 9 PDT, or noon EDT.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Wednesday, October 4, 2017

Hi folks


Hi folks ! I'm preparing to run Swords Without Master in a Conv in a month. I've made up a "Tone Card" that you can see here. The Gloom one is being made (already exists in French, but thought it would be good in english too). Goal is to have such card being flipped during the game, with the Inspiration Words for the Tone visible for all players.

As I'm playing with the French version, I may have forgotten some relevant words, or added some not so correct. You can participate in updating the list.

I'll try a print soon to see if the colors are correctly rendered. The final file should be available on DTRP at the cost of PWYW.

EDIT : now on DTRPG - http://www.drivethrurpg.com/product/223233/Glum-Jovial-Tone-Cards

Tuesday, October 3, 2017

Sunday, October 1, 2017

Folks!

Folks! I've overslept, but if enough folks respond to this abrupt #SundayAMSwords thread before 9:30 AM EDT, I'll drag my ass out of bed to Overplay.

(And if enough respond to play without me, I might get a couple more Zs.)

Sunday, September 24, 2017

Roll For Your Party (https://rollforyour.party/) has gotten a few updates and bug fixes:

Roll For Your Party (https://rollforyour.party/) has gotten a few updates and bug fixes:

You can add arbitrary images to the room - they act just like dice and cards.
There is now a button to roll XdY - it’ll output just like the Funky dice do.
Fixed a bug where custom sets would include a blank member.

As always, if you have any issues or feature requests, head over to https://github.com/shanel/roller/issues

https://rollforyour.party/

Alas, rogues, something has fallen out of the bottom of my car and treacherous beast demands my attention this...

Alas, rogues, something has fallen out of the bottom of my car and treacherous beast demands my attention this morning, so I will not be able to attend #SundayAMSwords this day. You must journey forth without me.

Wednesday, September 20, 2017

Hey folks, I'm in the middle of a Swords read-through over at https://www.rpggeek.com/article/26972198

Hey folks, I'm in the middle of a Swords read-through over at https://www.rpggeek.com/article/26972198

At some point someone might pop a question that you fine experts who have actually played the game can answer. Feel free to drop in and answer those (jovial) or throw tomatoes at me (glum). Either is cool...
https://www.rpggeek.com/article/26972198

Saturday, September 16, 2017

Are any of the previous #SundayAMSwords available for listening or watching anywhere?

Friday, September 15, 2017

Folks!


Folks! Looking forward to #SundayAMSwords this weekend. Once again, I'm going to participate in the 9 AM PDT session, but you do you.

Who shall venture forth with us this Sunday morning?

Thursday, September 14, 2017

Roll For Your Party (that dice roller thingy) has been updated in a variety of ways to improve your dice rolling...

Roll For Your Party (that dice roller thingy) has been updated in a variety of ways to improve your dice rolling (and card drawing) experience:

* Minor UI improvements and bugfixes.
* Support for funky/weird dice from DCC. (Though no custom images… yet.)
* Double-clicking (ie rerolling) tokens will set them to the color white, doing it again will set them back.
* Double clicking the labels for inputs (eg “d6” or “tokens”) will get you a single one of those.
* Move multiple selected things as a group. (Long press on the last selection (the one you move the group with) if you happen to want them all to end up in a single stack. Then click “reveal selected” (if what you selected wasn’t hidden) or “hide selected” (if it was hidden) to deselect the stack.)

As always if you spot bugs or have feature requests, hit up https://github.com/shanel/roller/issues
https://rollforyour.party/

Sunday, September 10, 2017

Calling all rogues!

Calling all rogues!

Sunday Morning Swords: 10 September 2017

#EppyMayBeHungoverEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When folks get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. Folks will probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Saturday, September 9, 2017

Folks, I might be drunk & at a wedding right now—Jovial!—greatly reducing the odds that I can participate in...

Folks, I might be drunk & at a wedding right now—Jovial!—greatly reducing the odds that I can participate in #SundayAMSwords tomorrow—Glum. You will have to carry on without me this week—Glum—but I shall return next—Jovial!

Roll For Your Party (that online multi-user dice rolling thing) has been updated in a variety of ways to improve...

Roll For Your Party (that online multi-user dice rolling thing) has been updated in a variety of ways to improve your dice rolling (and card drawing) experience:

* Color choices stick: now when you choose Orange as your die color it will stay that way until you change it again.
* Choose to have dice sorted or not.
* Custom sets (ie custom decks/pools): Have a set of images you’d like to use as a randomized deck? (Tarot cards perhaps? (https://gist.github.com/shanel/e8e1e41f7a92c6a89172ccb7643eff4e)) Make a list of all the urls to those images and paste it into the form!
* Hidden draws: When pulling cards from the playing card deck or custom sets you can choose to have them only visible to you until you explicitly select and reveal them. (Yes, you can re-hide a selected card too.)
* You can save the previous roll’s inputs.
* Modifiers are now a thing.
*Fixed a bug where extra Aces would show up in a re-shuffled deck.

Coming soon: screencasts covering how to use all of the site's functionality and how to use the site to help you play +Paul Czege’s The Clay That Woke.

https://rollforyour.party

Friday, September 8, 2017

Wednesday, September 6, 2017

Would there be any interest in a weeknight equivalent of #SundayAMSwords?

Sunday, September 3, 2017

Sunday Morning Swords: 3 September 2017

Sunday Morning Swords: 3 September 2017

#ForgeYourOwnPathEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When folks get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. Folks will probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours—this week I will be personally playing around 9 PDT, or noon EDT.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Friday, September 1, 2017

Wednesday, August 30, 2017

For this upcoming #SundayAMSwords I'm going to play at a time a bit more hospitable to the Pacific time zone, around...

For this upcoming #SundayAMSwords I'm going to play at a time a bit more hospitable to the Pacific time zone, around 9 AM PDT.

Who's with me?

Sunday, August 27, 2017

Sunday Morning Swords: 27 August 2017

Sunday Morning Swords: 27 August 2017

#HouseFullOfBasilEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours.Occasionally there are other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Sunday, August 20, 2017

I can't do #SundayAMSwords this day because I'm preparing for a journey across the eclipse, but I shall return next...


I can't do #SundayAMSwords this day because I'm preparing for a journey across the eclipse, but I shall return next week!

Wednesday, August 16, 2017

So I made a thing...

So I made a thing...

It's a dice roller that creates a custom URL for your "room." You can then send that to the friends you are playing with and you can all watch/use the same dice at the same time... You can move the dice around real-time, group them, delete some or all of them, reroll some of them, etc. (It should make playing games like Dogs in the Vineyard and In A Wicked Age easier...)

I think it would work great for Swords Without Master too. My reasoning being that you can create labels which you could have for each character and the Overplayer. You could put those around the screen and then just have the two dice get moved around between the labels depending on who was "holding" them...

Other cool things it does:

* Supports open (ie not hidden) playing card draws (no jokers though)
* Safety Tools! Buttons for using John Stavropoulos' X-Card and Brie Sheldon's Script Change tools
* Double click already rolled dice to reroll them (perfect for SWM)
* Set a background image (great for maps or play mats or eidilons!)
* See totals of last rolled dice and of all dice on the table

It is still very much in beta, so if you run into issues, take a look at https://github.com/shanel/roller/issues to see if your problem is there, and if not log it!

If you get some use out of the site please consider making a donation to http://www.shantibhavanchildren.org/

Happy rolling!

https://rollforyour.party

Monday, August 14, 2017

Part two of the look at the design of Epidiah Ravachol.

Originally shared by Richard Williams (Epistolary Richard)

Part two of the look at the design of Epidiah Ravachol. Rob and I question the designer with all our problems (and some of our enthusiasm) around his intriguing, yet challenging game Swords Without Master.


0000 Why has Swords taken so long?
0125 What has pro-wrestling to do with the Perilous Phase?
0209 How each phase shares responsibility for the narrative
0333 The Rogues Phase and Playing your character in the face of demands that go against your vision of the character and framing demands
0650 The Discovery Phase as driver of the game
0820 The Phase for ending the game
0933 The design origins of the Phases
1335 The Overplayer’s sense of wonder in the Discovery phase
1437 Stymies and “Just call it failure!”
1636 Morals and amoral tales
1810 Mysteries and the world is weirder than you think
1840 Motifs, echoes and chapter breaks
2242 Motif recorporation and ending the game
2439 Epilogues and hopes for multi-session play
2643 Changes to the finished version

Games mentioned
Sorceress Bloody Sorceress
Apocalypse World
The Extraordinary Adventures of Baron Munchausen
The Black Hack
Annalise
Invisible Empire
https://axthetable.wordpress.com/2017/08/14/epidiah-ravachol-and-swords-without-master/

Sunday, August 13, 2017

I don't know how Epidiah Ravachol recreates his lovely #SundayAMSwords posts, so I am just sharing his and saying:

I don't know how Epidiah Ravachol recreates his lovely #SundayAMSwords posts, so I am just sharing his and saying:

Rogues! August 13th, report!

Originally shared by Epidiah Ravachol

Sunday Morning Swords: 30 July 2017

#FireInMyBellyEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours.Occasionally there are other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Thursday, August 10, 2017

Across the Table podcast returns with an "interseasonal season" of recordings around indie rpg design.

Across the Table podcast returns with an "interseasonal season" of recordings around indie rpg design. First up, a look at the development of the design of Epidiah Ravachol in which we cover Dread, Worlds Without Master and all the games in between.

Originally shared by Richard Williams (Epistolary Richard)

Across the Table podcast returns with an "interseasonal season" of recordings around indie rpg design. First up, a look at the development of the design of Epidiah Ravachol in which we cover Dread, Worlds Without Master and all the games in between.

Thanks to the following for allowing us to use audio from their interviews with Epidiah:

Joshua Jones on Tableplay
 http://www.tableplaypodcast.com/episode034/
Josh T Jordan​ and PK Sullivan​ on Tell Me Another
 http://tellmeanother.net/podcast/episode-3-epidiah-ravachol/
Robert Bohl​ on The Independent Insurgency
 https://player.fm/series/the-independent-insurgency/episode-26-ttmn-epidiah-ravachol-on-playstorming
And Epidiah Ravachol​

https://axthetable.wordpress.com/2017/08/09/the-development-of-the-rpg-design-of-epidiah-ravachol/

Monday, July 31, 2017

What rogue would you make with this (rakishly handsome) eidolon?


What rogue would you make with this (rakishly handsome) eidolon?

Sunday, July 30, 2017

Sunday Morning Swords: 30 July 2017

Sunday Morning Swords: 30 July 2017

#FireInMyBellyEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours.Occasionally there are other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Friday, July 28, 2017

There's 38 minutes in this podcast that will be of keen interest to my fellow rogues!

There's 38 minutes in this podcast that will be of keen interest to my fellow rogues!

Originally shared by Richard Williams (Epistolary Richard)

Season 2.5 is now up! It includes a look at the design development of Epidiah Ravachol, a detailed discussion of the design of Swords Without Master, a seminar led by Michael Duxbury on Acquiring IP Licenses and designing genre in rpgs, Ric & Robert Carnel at the 200 word rpg playfest, and our views on the Best RPGs for Beginners joined by Joanna Piancastelli and a host of British roleplaying luminaries.

(So my recent fatherhood has greatly reduced my playing time and delayed a third season. However, Rob and I have put together this content to serve as an interseasonal to tide us over.)

Thanks to all who allowed us to use their words or work including:
Epidiah Ravachol
The Tableplay podcast
Josh T Jordan and the Tell Me Another podcast
Robert Bohl and the Independent Insurgency podcast
Michael Duxbury
Darren Pearce, Ed Jowett and Dave (and Alberto Muti :)
Sanchit Sharma
David Schirduan
Joanna Piancastelli
Lloyd Gyan Matt Nixon Paul Fricker Scott Dorward James Torrance James Mullen Michael Such Cat Tobin Abstract Machine Ralph Lovegrove Steve Ellis Amy Hewitt, Mike Mason, Ian, Dave, and more!




https://axthetable.wordpress.com/

Sunday, July 23, 2017

I was messing around in Tabletop Simulator today and made a dedicated Swords without Master tabletop.


I was messing around in Tabletop Simulator today and made a dedicated Swords without Master tabletop. Let me know what you all think.

I think I am one skull short so I am subverting the original rules a bit:)

Rogues!

Rogues! I cannot #SundayAMSwords this morning, as I am out brunching with family. But I shall return next week! Any among you who find yourself bidden by adventure this morn may use this thread to organize.


http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Sunday, July 16, 2017

Rogues!

Rogues! It's another Sunday that I am away. So you'll have to #SundayAMSwords without me. I shall return soon. Perhaps next week or the week after. I'm not sure. I'm a bit groggy at the moment.

Saturday, July 8, 2017

Rogues!


Rogues! Rogues! I will be caught up in a family obligation this Sunday and I will not be able to attend #SundayAMSwords. Will you be there in my stead?

Sunday, July 2, 2017

Sunday Morning Swords: 2 July 2017

Sunday Morning Swords: 2 July 2017

#FireInTheSkyEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours.Occasionally there are other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Sunday, June 25, 2017

Sunday Morning Swords: 25 June 2017

Sunday Morning Swords: 25 June 2017

#JuryDutyEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours.Occasionally there are other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Sunday, June 18, 2017

Sunday Morning Swords: 18 June 2017

Sunday Morning Swords: 18 June 2017

#InsomniacsEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours.Occasionally there are other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Sunday, June 11, 2017


The Tale of Two Weddings, Interrupted

Cast
Miguel Zapico as Dario: https://plus.google.com/110571442854327851279/posts/cLvckC79KHG
Keith Stetson as Hypatia: https://plus.google.com/113990765511580864989/posts/7Y5CChJE7dJ
Epidiah Ravachol as Overplayer

Our rogues, unsure of which gem on the royal wedding gown is the one they seek, steal the whole gown. The guards give chase and Dario calls butterflies from Hypatia's blossoms to carry them over a chasm. But each butterfly melds into a gem and flutters off: ill gotten gains scattered to the winds. Who else is looking for this gem?

The rogues flee into the catacombs beneath the city gardens and enter a huge, octagonal library, its caretaker an abomination made of the parts of its former librarians. Hypatia's vines tie her her Dario together and they meld to become one destructive force that smashes the golem and distracts the guards. Bits of the golem crawl around the library still, they say.

A week later our rogues stumble from the city, bedraggled and road worn, and find themselves in the midst of another wedding. Dario plays a jaunty tune, but the song has different meanings in the groom's culture than the bride's. He takes offense. Know your audience before you start strumming, Dario. Hypatia tries to smooths thing over by singing the correct lyrics to the groom, but he becomes infatuated with her over his bride; a merry tune taken wrongly, twice.

Infuriated, the bride calls down a giant moth to carry the groom away. Sparks from the bonfire trace butterflies around a bride. The lost butterflies land and take their former shape. The bride is dressed in her own royal gown and armed with fork and knife; she is of the species that eats their mates. Hypatia's roots hold the drunken revelers still, but the alcohol in her veins is as flammable as any other. Fire races across magical roots, engulfing the village. Dario strums faster, fanning the flames. The bride plunges her knife into the usurper Hypatia. When she tries to pull it out, vines hold it - and her - close. Hypatia plucks the sought gem from the gown and sings the glum words of Dario's wedding song to the bride as the vines squeeze tighter and tighter...

Sunday Morning Swords: 11 June 2017

Sunday Morning Swords: 11 June 2017

#FuckYeahEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EST to start the last group. If you can't make that, check back in a few hours.Occasionally there are other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee. I'll be enjoying blueberry corn muffins from Vegan With a Vengeance.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Saturday, June 10, 2017

Tomorrow morning, #SundayAMSwords in the Swords Without Master community, starting between 9 & 9:30 AM EDT, join us!


Tomorrow morning, #SundayAMSwords in the Swords Without Master community, starting between 9 & 9:30 AM EDT, join us! No experience necessary.

Our tones will be blueberry & ghost pepper.

Friday, June 9, 2017

47 excruciatingly long hours!


47 excruciatingly long hours!

Originally shared by Epidiah Ravachol

A mere 47 hours until my return to #SundayAMSwords!

Tuesday, June 6, 2017

Harbingering.


Harbingering.

Originally shared by Epidiah Ravachol

After a long hiatus from the adventure so that I could cram as many numbers into my skull as possible at school, I am finally able to return to #SundayAMSwords!

This Sunday morning, 9 AM EDT. In the Swords Without Master Community: https://plus.google.com/u/0/communities/104194230537983273846/stream/c31af2e0-425f-4a5b-9724-e6d30b875d2e

It's going to be good.

Like Battle Beasts making out good.

Monday, June 5, 2017

This is your first of many warnings: I will play #SundayAMSwords this Sunday.


Originally shared by Epidiah Ravachol

This is your first of many warnings: I will play #SundayAMSwords this Sunday.

Sunday, May 28, 2017

Sunday Morning Swords: 28 May 2017

Sunday Morning Swords: 28 May 2017

#BrunchEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EST to start the last group. If you can't make that, check back in a few hours. I hear rumors of other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Saturday, May 27, 2017

My rogue from Jon Cole's game at Camp Nerdly and, hopefully, for #SundayAMSwords to come.


My rogue from Jon Cole's game at Camp Nerdly and, hopefully, for #SundayAMSwords to come.

Hypatia

All that deserves a name
The Virgin Wood - My forest mother, from whom I was born, and into which no thing on two legs has ever stepped.
The 10,000 Blossoms - The flowers of the forest and their myriad effects.
Winnower - My sword, and the only thing I carry that is not an outgrowth of me. It hews through vegetation as if it were smoke.

Feats heroic
Jovial: The 10,000 blossoms bloom with a cacophony of color, dulling eye and nose with their intensity
Glum: The wood grows over everything, slowly and inexorably.

Trick Haven — A forest glen, where there should be no forest, concealed from those not by Hypatia's side.

Eidolon by Barry Windsor-Smith

Thursday, May 25, 2017

Calling All #SundayAMSwords-ers!

Calling All #SundayAMSwords-ers!

I cannot make it this Sunday due to a belated Mothers' Day brunch with my mom (because that's fucking metal), but Noel Warford is looking to play some Swords.

Who's available? Let's make this happen!

Sunday, May 21, 2017

Keith Stetson​ and I finally had a chance to play #SundayAMSwords this morning at Camp Nerdly!

Keith Stetson​ and I finally had a chance to play #SundayAMSwords this morning at Camp Nerdly! We played with Rachael Storey​, Dylan Ross, and Ara M, who flew away before we could snap this pic.

Monday, May 15, 2017

I've been gone for a while, but here's Shades Without Mirror's current version.

I've been gone for a while, but here's Shades Without Mirror's current version. The City Phase has only been playtested once, and I hope the conspiracy phase makes more sense now that I've rewritten it a few times. Perilous and 'punks are unchanged as far as I can recall, but are there for handy reference.
https://drive.google.com/file/d/0B2zUNNY6lEmaQ2pWdTBfcnJxRTg/view

Saturday, May 13, 2017

Stephen Todd


Originally shared by Aleks V

Stephen Todd

Tuesday, May 9, 2017

How well does SWM work with only 2 players & 1 GM?

How well does SWM work with only 2 players & 1 GM? What tricks have ya'll gathered for running it with only 2, and online?

Is it even possible to play with just 1 player and 1 GM?

Sunday, May 7, 2017

Folks! Check out this review of With Great Power!

Folks! Check out this review of With Great Power!

Originally shared by Ron Edwards

Last month, I got in a shiny airplane and flew ‘cross the waters, this time to Italy, because people were covering the expenses for me to talk about role-playing, as they do.
http://adeptpress.wordpress.com/2017/05/07/with-more-power/

Friday, May 5, 2017

Ahoy to all fellow masterless swordbearers!

Ahoy to all fellow masterless swordbearers!
I'd like to ask for a rule clarification: my pals Tommaso B.​, LorenZo-M​ and Lapo Luchini​ and I are playing our first SwM session and we are a bit puzzled on the right way to draw a Moral from the knowledge reveiled in a Discovery Phase: we are not sure on how the Rogue should draw an unintended consequence from the fact of knowing things (and not doing them like in the other Phases). I will now provide you with an actual play of the troublesome phase so that we can discuss starting from it.

I as the Overplayer set the Discovery Phase: Juvial Tone, the setting is the aftermath of the battle occured in previous Perilous Phase, the Thunder is an advacement of the one from the previous Phase: an incoming dust clouds clears up and reveals a moving four-legged castle with circus music coming from it.

I handle the Bones to LorenZo-M​, whose Rogue is an elderly wizard protecting a dimensional gateway. He rolls a Glum Moral and narrates this:
New Info: this castle holds the dimensional gateway of this realm, it is mandatory we catch it to come back home!
Loaded Question: The gatekeeper visited me once; how did I send him back?
Overplayer Answer: You sacrificed a sorcerer by feeding it to your sacred beasts.
Unintended Consequence: But now I feel it: the castle-pilot is the one I sacrificed, not the gatekeeper!
Moral: The ancient rituals do not work anymore.

I then handle the Bones to Tommaso B.​, whose Rogue is a wandering dashing scoundrel. He rolls a Glum Moral too and narrates this:
New Info: the crystal this castle is made of is a unique material that can be carved into all sorts of enchanted items.
Loaded Question: How much will that shady man back home pay me for a chunk of crystal?
Overplayer Answer: He'll pay you with the souls of a whole army.
Unintended Consequence: (I as the Overplayer choose it due to Tommaso's lack of ideas) But sadly you notice you lack the tools to cut a chunk of crystal!
Moral: Greed and avarice rule the world.

Friday, April 28, 2017

Greetings fellow rogues!

Greetings fellow rogues!

I have been unintentionally absent for the past few months, hidden away high in my hermitage, toiling in my studies. All that hard work will come to fruition within the next month, and I shall emerge from the other side degreed and spoiling for adventure. It will be a while yet, but #SundayAMSwords calls to me from the horizon. And I thirst for its blood, glory and wonder.

Help me slake this thirst by proxy. I wish to hear of your adventures!

Friday, April 14, 2017

Monday, April 10, 2017

Thursday, March 16, 2017

We just got Book 2 of The Autumnlands, Woodland Creatures; it would make a superb setting for sword & sorcery...

We just got Book 2 of The Autumnlands, Woodland Creatures; it would make a superb setting for sword & sorcery role-playing game. The book is written by Kurt Busiek (Astro City) with amazing art by Benjamin Dewey and colours by Jordie Bellaire.
https://imagecomics.com/comics/series/tooth-and-claw

Wednesday, February 15, 2017

Wolfspell: Winter role during the pack creation

Wolfspell: Winter role during the pack creation

I hope everyone is OK with me asking questions about Wolfspell in the Swords Without Master community. I assumed it is since, in the past, there were talks about Wolfspell here, as well.

Let’s just cut to the chase. I recently read Wolfspell again, and there were some parts of the rules which I need to clarify a little bit.


1. The paragraph “The Pack” (p. 13) says:

- - -
“Decide among the wolf players who is best described by each of the following […].”
- - -

and then:

- - -
“Each wolf player should record their associated bonus or bonuses.”
- - -

‣ Does the Winter partake in the assignment of the background texts, or is it something the wolf players have to decide on their own?

‣ Does all the background texts have to be assigned, regardless the number of wolf players, or does a single wolf have to be assigned a single text?


2. Again, the same paragraph says:

- - -
“Ask each other leading questions about who you were before falling under the spell. Everyone should answer at least three questions.”
- - -

‣ Does the Winter asks these leading questions, too, or do only the wolf players?


3. Similarly, the paragraph “The Spell” says:

- - -
“Choose the spell that has befallen your adventurers and reshaped them.”
- - -

‣ Does the Winter partake in this decision or not?

Thanks for your attention. ;-)

#Wolfspell

Wednesday, February 8, 2017

I know I just recently posted about how to teach the game, but now I'm going to commit heresy in looking into...

I know I just recently posted about how to teach the game, but now I'm going to commit heresy in looking into changing a fundamental component of it.

How would you think one would go about changing this game to replicate the lone hero pulp tales of old like Conan, Solomon Kane, or Elric?

It seems to me that lone heroes and duos are far more common in classic S&S than the D&D style parties that seem to be the game's underlining assumption and while I get that from a practicality standpoint I'd be interested in trying to develop a way to widdle down the required number of players to be more Conan or Fafhrd & Grey Mouser

It'd be interesting to go about changing this game from a group activity into more of a duet of the Overplayer and Single Rogue bouncing off each other's creativity to create tales reminiscent of these old solo adventurer style endeavors. But I've not got enough of a feel for the games mechanics to do so without breaking it beyond repair yet.

Sunday, February 5, 2017

Alright really curious, how does one effectively teach this game?

Alright really curious, how does one effectively teach this game? I understand you guys do it on Sunday Morning Swords but my schedule and crippling anxiety makes it difficult to join.

I read the game awhile back when I bought I bunch of copies of the magazine and have been wanting to play. I will reread the game soon but due to the language use in the rules I'm worried I won't comprehend the game enough to teach and play it.

How do you teach it? Are there any good reference or cheat sheets?

Friday, February 3, 2017

Two quick questions... Has anyone run a game of Swords in a play-by-post format?

Two quick questions... Has anyone run a game of Swords in a play-by-post format?

If so, what tips do you have for the pacing and buildup within the phases?
I guess really this just pertains to the Perilous phase.

In my head it would play out kind of like Dungeon World where you announce some coming badness. In Swords however rather than wait for the player's response instead you'd wait some predetermined amount of time and if the chosen rogue doesn't respond then keep escalating the situation.

Sound about right?

Sunday, January 29, 2017

Title


I tried last week but to no avail, but I must try and try again:)

Anyone up for a game on this beautiful morning?

Saturday, January 28, 2017

I saw this posted in the Gauntlet Community so i figured to share it here as well.

I saw this posted in the Gauntlet Community so i figured to share it here as well.

Check out the archives. Lots of high quality art

https://geekquestioner.com/geekscapes/

Sunday, January 22, 2017

I am ready for some Sunday Swords this morning if anyone else is willing.

Sunday, January 8, 2017

Sunday Morning Swords: 8 January 2017

Sunday Morning Swords: 8 January 2017

#AGloriousNewDawnEdition

Good morning!

Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EST to start the last group. If you can't make that, check back in a few hours. I hear rumors of other games firing up later in the day for those who wake at a more civilized time. If you don't see one, feel free to fire on up yourself.

Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

A slouched, hairy beast lurches and groans as it makes its way to our fair city to topple the monastery and take...

A slouched, hairy beast lurches and groans as it makes its way to our fair city to topple the monastery and take what it likes of the elderly and children to feed its foul appetites. Who will take up their blade (bow, book of hexes) to stop the beast in its tracks?

Bagel, light creamcheese and a twist of pepper.
Coffee, questionable left-over eggnog.

Saturday, January 7, 2017

So, I have run Swords a little bit. I love it, but I have a query which I don't think I have a great answer for:

So, I have run Swords a little bit. I love it, but I have a query which I don't think I have a great answer for:

I think players are not used to interrupting the Overplayer in RPG's. There have been times when I am literally a beat away from killing a character (Which in SWM, you don't do without the Rogue's permission) and no one has interrupted me!

1. As an overplayer, how do you keep bringing the storm past such a point? Any tips or tricks for keeping the storm coming and/or signaling to the rogues that perhaps maybe now would be an ok/preferred time to take the narration away?

2. What is a good ritual for polite interruption we could use on Google Hangouts... there's no physical dice to pick up.

Johannes Oppermann​​​ Epidiah Ravachol​​​

Thursday, January 5, 2017

City of Fire and Coin, the larp

City of Fire and Coin, the larp
I don't know how many of you know this, but the thrilling starter adventure for SWM is also a larp! It uses Kat Jones and Evan Torner's Parlor Sandbox system and was first run with Epi and Emily Care Boss at Intercon in 2013. Myself and tom Fendt helped Evan and Kat run it once more in 2014, I've linked what few pictures we took of everyone's amazing costumes below.

I was thinking about how much fun this was again recently, since we ran it 3 years ago this month.
http://larphouse.tumblr.com/tagged/City-of-Fire-and-Coin

Tuesday, January 3, 2017

The celebrations are over, the new year has crawled from the carcass of the last, and tyrants are in want of a...

The celebrations are over, the new year has crawled from the carcass of the last, and tyrants are in want of a slaying.

I shall return to #SundayAMSwords this weekend.