Showing posts with label Alfred Rudzki Hitchcock. Show all posts
Showing posts with label Alfred Rudzki Hitchcock. Show all posts

Sunday, December 21, 2014

Hey, just a general procedures question for Overplayers and players alike.

Hey, just a general procedures question for Overplayers and players alike. This is something I've been curious about because, left to my own self-instruction reading the SwoM text, I've made my own calls that may be completely different from Epidiah's and others'. It doesn't help that I haven't jumped in on any of these Sunday Morning Master games!

So, in the Perilous Phase, when you've got Rogues slipping and struggling, what's your experience with the Overplayer narrating the threat in action? Have you found they really hone in on one rogue, hammering down on them relentless until the dice finally hit the table? Or have you found that - while still shining the bulk of the spotlight on one particular rogue - the Overplayer spreads the pain around, keeping the entire scene alive and not relegating any rogue's peril to an "off-screen limbo" in the interim?

I'm very curious.

Wednesday, October 29, 2014

How would you tweak, hack, take away from, or add onto Swords without Master to play a game of Fantastic Four,...

How would you tweak, hack, take away from, or add onto Swords without Master to play a game of Fantastic Four, X-Men, or Avengers style comic book action?

I can think of a number of aesthetic tweaks I would make, just to keep a handle on tone and theme at the table. Glum and Jovial would be Iron and Gold (purely aesthetic, as I said), and I'd rename the phases a little (Rogue Phase is the Heroic Phase, for example). 

I can't imagine Morals or Mysteries needing any changes, as superhero comics are full of morals and mysteries as it is.

Share your ideas! SwoM is already a really decent engine for superheroics (as Tim Franzke's GotG idea basically indicates), but I'm curious what dials we could tweak to really focus the playstyle.

Saturday, May 31, 2014

#LorePhase

#LorePhase  

By what contrivance might a rogue or four abscond with Dreams made Manifest, without the blessing of the Silent Gods?

>The Silent Gods need not always be silent.
>Sometimes dreams don't desire to be woken; sometimes dreams are nightmares without realizing it.
>A Dreamer is called such, for their sleeping hours are but host to Dreams. Wanted, or no