http://sorcerersskull.tumblr.com/post/103561351060/art-by-grimbro
Another take on those heroes much-beloved by the Sunday AM Swords community.
http://sorcerersskull.tumblr.com/post/103561351060/art-by-grimbro
Showing posts with label Ed Heil. Show all posts
Showing posts with label Ed Heil. Show all posts
Tuesday, November 25, 2014
Saturday, October 18, 2014
Do not even think about using this as your eidolon or simulacrum. Just don’t.
Do not even think about using this as your eidolon or simulacrum. Just don’t.
Tigtone - "The Begun of Tigtone"
http://www.youtube.com/watch?v=k-J3nJerAyQ
Tigtone - "The Begun of Tigtone"
http://www.youtube.com/watch?v=k-J3nJerAyQ
Tuesday, August 19, 2014
Friday, August 1, 2014
Oh HELL yeah.
Oh HELL yeah.
Name: Paradoxis
Eidolon or Simulacrum: Pharoid action figure http://that-figures.blogspot.com/2011/03/vintage-view-micronauts-pharoid.html http://visibleinnards.org/forum/viewtopic.php?t=334
All That Deserves A Name:
The Sarkophagos Chamber. A time-and-relative-dimension-in-space-traveling device, the Sarkophagos Chamber can translocate from one world and time to another, along with its pilot and any living creatures touching it (so manybe a half dozen human-sized creatures, tops.) It can't do this too often; once transported to a new world/time Paradoxis is stuck there for a while.
Illuminate. This is a luminescent plate with an image of a human face, set into Paradoxis's chest armor; it is a sentient mechanical being with powers of occult perception, and dispenses wise advice which Paradoxis often ignores. Illuminate can channel the power of the Sarkophagos Chamber to achieve minor time-bending effects in his vicinity, but this drains power and will lengthen the time the Sarkophagos Chamber must rest between translocations.
Archaeopolis. Paradoxis' home city on his home world, a super-advanced civilization; long dead, its inhabitants mummified and its super-science dormant. He left it during its golden age in the Sarkophagos Chamber to seek out the future and was unable to ever return to its living days.
Scarab. A ray gun which projects destructive white light, powered by Paradoxis's bio-energy.
Tones:
Feats Heroic. Jovial -- Paradoxis's crystalline skin lights up and he dodges and weaves as Scarab removes one enemy after another from the field. Glum -- Illuminate creates a slow-time field. Enemies move at half speed and all sounds drop down an octave. Paradoxis can move calmly among his opponents and bring them down in a calculated manner.
Trick:
Canny Cognition -- Illuminate is able to sense future possibilities that lie dormant in the world around him. He can show what will, or could, or might happen in the future with respect to people, places, and things.
http://that-figures.blogspot.com/2011/03/vintage-view-micronauts-pharoid.html
Name: Paradoxis
Eidolon or Simulacrum: Pharoid action figure http://that-figures.blogspot.com/2011/03/vintage-view-micronauts-pharoid.html http://visibleinnards.org/forum/viewtopic.php?t=334
All That Deserves A Name:
The Sarkophagos Chamber. A time-and-relative-dimension-in-space-traveling device, the Sarkophagos Chamber can translocate from one world and time to another, along with its pilot and any living creatures touching it (so manybe a half dozen human-sized creatures, tops.) It can't do this too often; once transported to a new world/time Paradoxis is stuck there for a while.
Illuminate. This is a luminescent plate with an image of a human face, set into Paradoxis's chest armor; it is a sentient mechanical being with powers of occult perception, and dispenses wise advice which Paradoxis often ignores. Illuminate can channel the power of the Sarkophagos Chamber to achieve minor time-bending effects in his vicinity, but this drains power and will lengthen the time the Sarkophagos Chamber must rest between translocations.
Archaeopolis. Paradoxis' home city on his home world, a super-advanced civilization; long dead, its inhabitants mummified and its super-science dormant. He left it during its golden age in the Sarkophagos Chamber to seek out the future and was unable to ever return to its living days.
Scarab. A ray gun which projects destructive white light, powered by Paradoxis's bio-energy.
Tones:
Feats Heroic. Jovial -- Paradoxis's crystalline skin lights up and he dodges and weaves as Scarab removes one enemy after another from the field. Glum -- Illuminate creates a slow-time field. Enemies move at half speed and all sounds drop down an octave. Paradoxis can move calmly among his opponents and bring them down in a calculated manner.
Trick:
Canny Cognition -- Illuminate is able to sense future possibilities that lie dormant in the world around him. He can show what will, or could, or might happen in the future with respect to people, places, and things.
http://that-figures.blogspot.com/2011/03/vintage-view-micronauts-pharoid.html
Tuesday, July 15, 2014
http://sorcerersskull.tumblr.com/post/91838151831/art-by-chen-wei
http://sorcerersskull.tumblr.com/post/91838151831/art-by-chen-wei
LADY RETHEMNIS
All That Deserves A Name:
Goraque, her great war fowl.
Henshe, her home city on a cliff
Euminger, her court wizard
Feats Heroic:
Jovial: With a loud invocation to the Four Gods, Rethemnis descends upon the legionaires, skewering one and tossing his corpse on his fellows, to their great consternation.
Glum: Chivalry set aside, that she might spare her city from this beast, Rethemnis stole behind the impenetrably armored creature and straddled it, pulling the chain tight around its gullet, her knee against its neck, pulling silently, with all her strength, through its struggles, till they lessened and ended.
Trick:
Omen: Dark skies and far-off shrieks from the clouds.
http://sorcerersskull.tumblr.com/post/91838151831/art-by-chen-wei
LADY RETHEMNIS
All That Deserves A Name:
Goraque, her great war fowl.
Henshe, her home city on a cliff
Euminger, her court wizard
Feats Heroic:
Jovial: With a loud invocation to the Four Gods, Rethemnis descends upon the legionaires, skewering one and tossing his corpse on his fellows, to their great consternation.
Glum: Chivalry set aside, that she might spare her city from this beast, Rethemnis stole behind the impenetrably armored creature and straddled it, pulling the chain tight around its gullet, her knee against its neck, pulling silently, with all her strength, through its struggles, till they lessened and ended.
Trick:
Omen: Dark skies and far-off shrieks from the clouds.
http://sorcerersskull.tumblr.com/post/91838151831/art-by-chen-wei
Tuesday, May 20, 2014
Friday, May 9, 2014
Thursday, May 8, 2014
Friday, May 2, 2014
Wednesday, April 30, 2014
Thursday, April 24, 2014
Rogue Creation
Rogue Creation
Name: Kaspar.
Eidolon: the music video to the song “Silent Shout” by The Knife. The Knife - Silent Shout
All That Deserves A Name:
The Dark Branch — a magical force or entity which occupies Kaspar’s shadow. Slow-moving, it reaches out with shadowy cold tendrils and acts on the world.
The Marked — a misshapen group of ruins-living humanoids. Insane by human standards, murderous, dangerous. Most possess the Dark Branch but they don’t control it, it controls them. Kaspar is half Marked and half human.
Bitterness — Kaspar’s sword. criscrossed with black stains. Contains a numbing poison.
Tancred — A human city Kaspar is well regarded in despite his creepiness, because he has helped defend it. He’s fiercely protective of Tancred, though he doesn’t spend most of his time there.
(That’s all I can think of for the moment)
Feat Jovial:
Nimble as a cat, he leaps and rolls from rock to rock and shadow to shadow, stabbing decisively with Bitterness from behind the foe he has just slipped past!
Feat Glum:
The Branch tendrils have been slowly fingering their way through and around the slabs behind him, blocking his escape, as he slowly backs away from his enemy. There is a deep rumbling and cracking as they shatter and the pieces roll aside. A cloud of dust puffs out of the shadows and covers his escape completely.
Trick:
Locus: an ancient and ruined city shattered to its roots, with cracks deep into the bowels of the earth.
https://www.youtube.com/watch?v=h-zkS7N3hMw
Name: Kaspar.
Eidolon: the music video to the song “Silent Shout” by The Knife. The Knife - Silent Shout
All That Deserves A Name:
The Dark Branch — a magical force or entity which occupies Kaspar’s shadow. Slow-moving, it reaches out with shadowy cold tendrils and acts on the world.
The Marked — a misshapen group of ruins-living humanoids. Insane by human standards, murderous, dangerous. Most possess the Dark Branch but they don’t control it, it controls them. Kaspar is half Marked and half human.
Bitterness — Kaspar’s sword. criscrossed with black stains. Contains a numbing poison.
Tancred — A human city Kaspar is well regarded in despite his creepiness, because he has helped defend it. He’s fiercely protective of Tancred, though he doesn’t spend most of his time there.
(That’s all I can think of for the moment)
Feat Jovial:
Nimble as a cat, he leaps and rolls from rock to rock and shadow to shadow, stabbing decisively with Bitterness from behind the foe he has just slipped past!
Feat Glum:
The Branch tendrils have been slowly fingering their way through and around the slabs behind him, blocking his escape, as he slowly backs away from his enemy. There is a deep rumbling and cracking as they shatter and the pieces roll aside. A cloud of dust puffs out of the shadows and covers his escape completely.
Trick:
Locus: an ancient and ruined city shattered to its roots, with cracks deep into the bowels of the earth.
https://www.youtube.com/watch?v=h-zkS7N3hMw
Wednesday, April 23, 2014
Standing offer: if anybody comes up with a rogue whose eidolon is from http://www.edheil.com/illustration/ I will...
Standing offer: if anybody comes up with a rogue whose eidolon is from http://www.edheil.com/illustration/ I will pay you a million dollars, to be disbursed in the form of sincere admiration. Or silver smerduks deposited in your name in the Civic Bank of Lankhmar.
http://www.edheil.com/illustration
http://www.edheil.com/illustration
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