Another quick post from last night's game. This was another good one.
Kyle Hodnett Jesse Abelman Alex McManamon
http://fictivefun.com/swords-without-master-echoes-session-3/
Friday, January 19, 2018
Tuesday, January 16, 2018
Are other people here playing SWM with Rory Story Cubes?
Are other people here playing SWM with Rory Story Cubes?
For now it's really the best ruleset I've found to play with them, because of the latitude SWM gives you for interpretation, since interpreting those dice in terms of Glum/Jovial makes more sense than in terms of Success/Fail. And dice pictures can easily be translated into eidolons or threads for instance.
The other night with three friends we just kickstarted a world to play in, characters and story with just a throw of a few dice.
Anyway, a fitting combo :)
For now it's really the best ruleset I've found to play with them, because of the latitude SWM gives you for interpretation, since interpreting those dice in terms of Glum/Jovial makes more sense than in terms of Success/Fail. And dice pictures can easily be translated into eidolons or threads for instance.
The other night with three friends we just kickstarted a world to play in, characters and story with just a throw of a few dice.
Anyway, a fitting combo :)
Monday, January 15, 2018
During december, I created numerous Rogues.
During december, I created numerous Rogues. I've already made a bunch for a convention earlier in 2017. All those Rogues are available on my blog, in french.
Here's two I translated for you, fellow english gamers. Hope you'll like them !
Illustrations are from Konstantin Vavilov and Nate Hallinan.
https://www.dropbox.com/s/1o91r40tgod7efw/Characters-english.pdf?dl=0
Here's two I translated for you, fellow english gamers. Hope you'll like them !
Illustrations are from Konstantin Vavilov and Nate Hallinan.
https://www.dropbox.com/s/1o91r40tgod7efw/Characters-english.pdf?dl=0
Saturday, January 13, 2018
"In the Hell of Jade" is a module for Swords Without Master, in the way of "The Carnival of Dreams" by Stras...
"In the Hell of Jade" is a module for Swords Without Master, in the way of "The Carnival of Dreams" by Stras Acimovic.
In this module, you'll venture in a jungle. Maybe you'll cross path with "the-one-who-wore-a-name", you'll try to escape the Green Emperor assassins, and you could go through the Trilogy.
It uses bits of the Millevaux universe, by Thomas Munier, a french author who writes a dark post-apo forestry horror universe in the public domain.
Free on DTRPG !
http://www.drivethrurpg.com/product/231190/In-the-Hell-of-Jade
In this module, you'll venture in a jungle. Maybe you'll cross path with "the-one-who-wore-a-name", you'll try to escape the Green Emperor assassins, and you could go through the Trilogy.
It uses bits of the Millevaux universe, by Thomas Munier, a french author who writes a dark post-apo forestry horror universe in the public domain.
Free on DTRPG !
http://www.drivethrurpg.com/product/231190/In-the-Hell-of-Jade
Friday, January 12, 2018
A quick and easy post from our Swords session last night
A quick and easy post from our Swords session last night
http://fictivefun.com/swords-without-master-echoes-session-2/
http://fictivefun.com/swords-without-master-echoes-session-2/
Sunday, December 10, 2017
Rogues! I am celebrating the 6th anniversary of Matrimonicon this morning and cannot attend #SundayAMSwords.
Rogues! I am celebrating the 6th anniversary of Matrimonicon this morning and cannot attend #SundayAMSwords.
But! It looks like Johannes Oppermannnn & perhaps Mikael Tysvær are up for it. If you can muster 1 or 2 more, you've got a game!
But! It looks like Johannes Oppermannnn & perhaps Mikael Tysvær are up for it. If you can muster 1 or 2 more, you've got a game!
Friday, December 8, 2017
http://www.gulix.fr/blog/spip.php?article460
http://www.gulix.fr/blog/spip.php?article460
So, here's a link to my french blog.
It's the first day of my advent calendar, with each day a "creation" or translation, related to gaming. It's coming from 8 days ago.
It's a game based on Swords Without Master. Its title is ... wait for it ... "Les enfants du Vagin", aka "The Vagina's Children" in english. Yep. Not easy, but it was a contest with a fake novel cover generator, and I got this. And I was tasked with the creation of a one-page RPG.
Now, to the game. It takes place in a uchrony. Napoleon's France and Great Britain have pursued wars during decades, and it's now the 1950s. Technology is looking at the atom, with some kind of Rocketeer. The wars are over, but the spy game is on. Both sides "control" nearly half the planets, through colonies and allies. It's another kind of Cold War.
And there's superheroes. Project Marvel for Great Britain, and the AGIN (Agence Gouvernementale des Individus Nouveaux) for France. The Ve AGIN (called the "Vagin") is a squad of only women with powers. And it has disappeared. Official news calls for treason. And you play ... the Children of these women.
Some day, years after the disapperance, the Nurse (some kind of intendant for your mothers) comes to you. You are in danger. Bad people will look to you. You must run and hide ... and discover the truth !
That's it for the background. It will be rewritten and expanded / corrected in a future version, but that's what I provided to the contest. And it uses the SWM engine.
Perilous Phase see the Children running away from danger, or maybe confronting it.
Discovery Phase is about looking for the truth and discovering the world. The children have not seen much about it.
Rogues Phase become Children Phase, where Children ... well ... do Child Things against bad adults.
It's a start, as the Phase are strictly the same. The tones, however, are different : Espiègle / Responsable, or in english : Mischievous / Responsible. I think that reflects the "Orphan Children" tone of the game.
Also, the Heroic Feats have been tweaked. The Children don't have powers ... but the Nurse give them some Stim, that can provide bursts of power with them. That's what copy the Feats.
Whoa, I've written more than I thought ^^. The game is in french (cause, well, I'm kind of french), but if there is interest in it, I will try to provide advancements about it here.
Thanks for reading !
http://www.gulix.fr/blog/spip.php?article460
So, here's a link to my french blog.
It's the first day of my advent calendar, with each day a "creation" or translation, related to gaming. It's coming from 8 days ago.
It's a game based on Swords Without Master. Its title is ... wait for it ... "Les enfants du Vagin", aka "The Vagina's Children" in english. Yep. Not easy, but it was a contest with a fake novel cover generator, and I got this. And I was tasked with the creation of a one-page RPG.
Now, to the game. It takes place in a uchrony. Napoleon's France and Great Britain have pursued wars during decades, and it's now the 1950s. Technology is looking at the atom, with some kind of Rocketeer. The wars are over, but the spy game is on. Both sides "control" nearly half the planets, through colonies and allies. It's another kind of Cold War.
And there's superheroes. Project Marvel for Great Britain, and the AGIN (Agence Gouvernementale des Individus Nouveaux) for France. The Ve AGIN (called the "Vagin") is a squad of only women with powers. And it has disappeared. Official news calls for treason. And you play ... the Children of these women.
Some day, years after the disapperance, the Nurse (some kind of intendant for your mothers) comes to you. You are in danger. Bad people will look to you. You must run and hide ... and discover the truth !
That's it for the background. It will be rewritten and expanded / corrected in a future version, but that's what I provided to the contest. And it uses the SWM engine.
Perilous Phase see the Children running away from danger, or maybe confronting it.
Discovery Phase is about looking for the truth and discovering the world. The children have not seen much about it.
Rogues Phase become Children Phase, where Children ... well ... do Child Things against bad adults.
It's a start, as the Phase are strictly the same. The tones, however, are different : Espiègle / Responsable, or in english : Mischievous / Responsible. I think that reflects the "Orphan Children" tone of the game.
Also, the Heroic Feats have been tweaked. The Children don't have powers ... but the Nurse give them some Stim, that can provide bursts of power with them. That's what copy the Feats.
Whoa, I've written more than I thought ^^. The game is in french (cause, well, I'm kind of french), but if there is interest in it, I will try to provide advancements about it here.
Thanks for reading !
http://www.gulix.fr/blog/spip.php?article460
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