The Hiding Phase ...
I'm currently working on a game that will be a hack of Swords Without Master. I'm developing a new Phase that I present to you here. It's called the Hiding Phase.
My game is about Children, left alone, whose mothers were super-people (with super-powers). Those Children are seek after by numerous people / factions, for different reasons. It's set in late 1800s, early 1900s. With wondrous and strange technology. Think "Les Misérables" meets "X-Men Days of Future Past" / "Harbinger Wars" ...
I wanted to had this element in the game, and a Perilous Phase did not seem right in my mind. So here it is. The translation in english may not be perfect, as it is primarily developed in French.
It uses an additionnal element to the game. A board (a simple one).
Any comments very welcomed. Playtests are coming soon !
If any french reader wants to look at the french version : https://docs.google.com/document/d/1tx0P7-nQsk1d5xA-UUfAm2zWXrGhNubJyr_H3IawDDY/edit?usp=sharing
Thanks !
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