What tale is this?!
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http://pulp-lit.com/270.html
Showing posts with label Aron Clark. Show all posts
Showing posts with label Aron Clark. Show all posts
Sunday, December 9, 2018
Sunday, October 21, 2018
A thing I’ve been doing for the last few SWM games I’ve run.
A thing I’ve been doing for the last few SWM games I’ve run.
Problem - SWM and RPGs in general are very open. Without a grounding in a setting it can be very difficult for all players (GM included) to have a shared vision of an encounter, scene, or heck even a predefined setting.
I’ve played and run SWM games where player perceptions never really line up. I’ve seen this in more traditional RPGs too. One thing I’ve been trying that seems to help is:
1) before play begins every player including GM states a single word or short phase that epitomizes Sword & Sorcery for them.
2) everyone then provides a brief explanation of “why”, including any details of what they hope to bring into the game from their term or phrase
This process seems to then have an effect on the phases as we move forward - even if it were subconscious or unintentional.
Example list for a recent game:
Hyborea
Scheming Guilds
Forming Bonds w/ Strangers
Magical Travel
Unexpected Transformations
And another:
Hyborea (ok guess which one is mine)
Low Magic
Finding Home
Camaraderie
Problem - SWM and RPGs in general are very open. Without a grounding in a setting it can be very difficult for all players (GM included) to have a shared vision of an encounter, scene, or heck even a predefined setting.
I’ve played and run SWM games where player perceptions never really line up. I’ve seen this in more traditional RPGs too. One thing I’ve been trying that seems to help is:
1) before play begins every player including GM states a single word or short phase that epitomizes Sword & Sorcery for them.
2) everyone then provides a brief explanation of “why”, including any details of what they hope to bring into the game from their term or phrase
This process seems to then have an effect on the phases as we move forward - even if it were subconscious or unintentional.
Example list for a recent game:
Hyborea
Scheming Guilds
Forming Bonds w/ Strangers
Magical Travel
Unexpected Transformations
And another:
Hyborea (ok guess which one is mine)
Low Magic
Finding Home
Camaraderie
Sunday, October 14, 2018
A successful Sunday hosting 2 games of Swords Without Master At Big Bad Con - sharing the game with 7 new players...

A successful Sunday hosting 2 games of Swords Without Master At Big Bad Con - sharing the game with 7 new players who were all enthralled. Good times.
Sunday, August 26, 2018
Here’s something I tinkered with over the weekend. An update to my 3x5 character sheet, now as a pocket folio.
Here’s something I tinkered with over the weekend. An update to my 3x5 character sheet, now as a pocket folio.
Can be found here: https://drive.google.com/open?id=1-FeUoUZX5IsMSEoSb2xpdbuouhleUPDM



Can be found here: https://drive.google.com/open?id=1-FeUoUZX5IsMSEoSb2xpdbuouhleUPDM



Sunday, August 19, 2018
Morning - running today for a couple of new folks.
Morning - running today for a couple of new folks. Have 2 year and 2 maybes. Anyone interested in joining us today @ 9a PST google hangouts & Roll20.
Have maybe 5 spots at the table with these earlier folks having precedence.
As an aside - very challenging to find players. Has this been your experience with Swords too? Is it just too far outside the standard paradigm?
Have maybe 5 spots at the table with these earlier folks having precedence.
As an aside - very challenging to find players. Has this been your experience with Swords too? Is it just too far outside the standard paradigm?
Saturday, June 23, 2018
Call for Rogues / Over Player
Call for Rogues / Over Player
Event Name: Valley of Glass
Date & Time: June 23 @ ~12:00 PST (20:00 GMT)
Notes: Roll 20 + Discord VOIP, or . . .
Who: @AronBC (Rogue or OP) @Luiz F (Rogue?)
Event Name: Valley of Glass
Date & Time: June 23 @ ~12:00 PST (20:00 GMT)
Notes: Roll 20 + Discord VOIP, or . . .
Who: @AronBC (Rogue or OP) @Luiz F (Rogue?)
Friday, June 22, 2018
Here's an extract of our game we completed a few days ago via Role Gate, good times.
Here's an extract of our game we completed a few days ago via Role Gate, good times.
https://docs.google.com/document/d/1ckoz5XaFHdPGWFwO1l7a5WpQoMbi9eFCaFP6eHzxM3Y/edit?usp=sharing
https://docs.google.com/document/d/1ckoz5XaFHdPGWFwO1l7a5WpQoMbi9eFCaFP6eHzxM3Y/edit?usp=sharing
Wednesday, June 13, 2018
Sunday, June 10, 2018
Have made an update to my collection of play aids, now includes:
Have made an update to my collection of play aids, now includes:
* Roll20 environment set-up
* Table top tiles
* 2 page play aid to introduce new players
* Simple character sheet, 3:1 landscape page
* Collected character creation procedure
* Trick cards
Find it all here: https://drive.google.com/open?id=1VIS4P1Y_PIRBZyWYRlpul_qlQcozO7hn
https://drive.google.com/open?id=1VIS4P1Y_PIRBZyWYRlpul_qlQcozO7hn
* Roll20 environment set-up
* Table top tiles
* 2 page play aid to introduce new players
* Simple character sheet, 3:1 landscape page
* Collected character creation procedure
* Trick cards
Find it all here: https://drive.google.com/open?id=1VIS4P1Y_PIRBZyWYRlpul_qlQcozO7hn
https://drive.google.com/open?id=1VIS4P1Y_PIRBZyWYRlpul_qlQcozO7hn
Here is my effort with the ritual of scrying from speed run episode 2.
Here is my effort with the ritual of scrying from speed run episode 2.
https://docs.google.com/document/d/1Dfs8N4USpG4f1OUW99rfmIZuYMyHmCCkvsJFIRJjjNc/edit?usp=sharing
https://docs.google.com/document/d/1Dfs8N4USpG4f1OUW99rfmIZuYMyHmCCkvsJFIRJjjNc/edit?usp=sharing
Friday, June 1, 2018
Can anyone help clarify?
Can anyone help clarify?
Rogue phase is essentially a demand of the rogue player: “Show is how you...”
Rogue phase stymies them become: “Show us how you do not...”
Is this a reasonable explanation?
Rogue phase is essentially a demand of the rogue player: “Show is how you...”
Rogue phase stymies them become: “Show us how you do not...”
Is this a reasonable explanation?
Sunday, May 27, 2018
Seen in the wild @ Kublacon 2018 - Burlingame, CA. Let’s see if we get any takers.

Seen in the wild @ Kublacon 2018 - Burlingame, CA. Let’s see if we get any takers.
Wednesday, May 23, 2018
My SWM character sheet. Design in line with some of my other play aids.

My SWM character sheet. Design in line with some of my other play aids.
Available here: https://drive.google.com/open?id=1VIS4P1Y_PIRBZyWYRlpul_qlQcozO7hn
Going to try running over the weekend at our local Kublacon
Tuesday, March 27, 2018
Happy anniversary “Swords Without Master”!

Happy anniversary “Swords Without Master”!
I fell in love with you when I first heard of your tale. Had then pondered your mysterious texts, and traveled to the City of Fire & Coin with two brave companions.
I have little to repay you with given the wonder my mind’s eye now beholds. Here is one small token of my appreciation, play aids designed by my own hand for any to enjoy.
Herein I have included:
• character creation outline
• overtone and rogue tone
• playing cards depicting our tricks
Perhaps others will be inspired as I have.
https://drive.google.com/open?id=1VIS4P1Y_PIRBZyWYRlpul_qlQcozO7hn
Saturday, March 24, 2018
Sunday, March 11, 2018
Ran City of Fire & Coin for a couple of buddies a few weeks back, then immediately bought core rules.

Ran City of Fire & Coin for a couple of buddies a few weeks back, then immediately bought core rules. Great stuff but lots of new things for me to digest.
Part of my learning process is creating references and play aids, have just finished some tone cards for both overplayer and rogues. Next up we cards for tricks, a play sheet and maybe a character sheet.
Will post it all out to my google drive when complete.
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