Showing posts with label Wolfspell. Show all posts
Showing posts with label Wolfspell. Show all posts

Wednesday, February 15, 2017

Wolfspell: Winter role during the pack creation

Wolfspell: Winter role during the pack creation

I hope everyone is OK with me asking questions about Wolfspell in the Swords Without Master community. I assumed it is since, in the past, there were talks about Wolfspell here, as well.

Let’s just cut to the chase. I recently read Wolfspell again, and there were some parts of the rules which I need to clarify a little bit.


1. The paragraph “The Pack” (p. 13) says:

- - -
“Decide among the wolf players who is best described by each of the following […].”
- - -

and then:

- - -
“Each wolf player should record their associated bonus or bonuses.”
- - -

‣ Does the Winter partake in the assignment of the background texts, or is it something the wolf players have to decide on their own?

‣ Does all the background texts have to be assigned, regardless the number of wolf players, or does a single wolf have to be assigned a single text?


2. Again, the same paragraph says:

- - -
“Ask each other leading questions about who you were before falling under the spell. Everyone should answer at least three questions.”
- - -

‣ Does the Winter asks these leading questions, too, or do only the wolf players?


3. Similarly, the paragraph “The Spell” says:

- - -
“Choose the spell that has befallen your adventurers and reshaped them.”
- - -

‣ Does the Winter partake in this decision or not?

Thanks for your attention. ;-)

#Wolfspell

Friday, May 15, 2015

I recently ran a bunch of #Swordswithoutmasters sessions.

I recently ran a bunch of #Swordswithoutmasters  sessions. One was set in Shadowrun's Awakening, another in the classic hungarian rpg world Ynev, and they worked great because they are adventure games. The system also worked well without any modification in an office rampage/falling down concept based on this video: https://youtu.be/xSXHH1VV6xo.

Even a Arthur C. Clarkeish first contact game was succesful. It's very far from the s&s concept, and the system was grinding a bit but still, the results were imho better and more clarkeian then any trad game.

Also #Wolfspell . I wintered it again, this time it's became a horror story where the young tribesmen turned themselves into wolves to avenge their killed nephew. At one point the most spiritual wolf was at the top of a frozen lake and it's player asked, "Can I find a ghost of drowned here?' and I replied 'Yes, you can'. And then he followed: 'With my mystic power I want to bend the world. I want the full moon to mesmerisingly shine upon the corpse under the ice so everyone who looks at it will freeze in terror.' And oh man, he did it!
https://youtu.be/xSXHH1VV6xo

Friday, June 20, 2014

In the off chance that some of you don't have me circled outside of this community, I thought I'd better reshare...

In the off chance that some of you don't have me circled outside of this community, I thought I'd better reshare this here.

Worlds Without Master, and thus Swords Without Master, has a new home on the Internet. And we're celebrating with a sale!

Originally shared by Epidiah Ravachol

Thanks to the tireless efforts of Nathan Paoletta, I am eager to announce that #WorldsWithoutMaster  has its own website! And I'm celebrating with a sale. 25% off any and all of the back issues (including issue three which has #SwordsWithoutMaster  and issue one which has #EnterTheAvenger  and issue two which has #Wolfspell  and issue four featuring Rachel Kahn's gorgeous cover and more #EnterTheAvenger )! 

(There are a lot of other things I'm eager to announce as well, but we'll start with this.)

So if you've been waiting, for whatever reason, now is the time!
http://www.worldswithoutmaster.com/blog/2014/6/20/announcement