Wednesday, October 25, 2017

Tuesday, October 24, 2017

Hi folks, I've finished my read-through over at rpgg.

Hi folks, I've finished my read-through over at rpgg. I don't think I'll continue through the Advanced Game chapter because I don't wanna spoil it for myself before playing!

Any vets here who have graduated onto elements of the Advanced Game feel like commenting over there please do! I guess what we're looking for are things like tips/tricks. What's a good idea to ease into, etc.

https://www.rpggeek.com/article/27254842#27254842
https://www.rpggeek.com/article/27254842#27254842

Here is our game from the first day of Gauntlet Con. I had a blast while teaching the game to some new players.

Here is our game from the first day of Gauntlet Con. I had a blast while teaching the game to some new players.

https://www.youtube.com/watch?v=57od5wzAg98
https://www.youtube.com/watch?v=57od5wzAg98

Monday, October 23, 2017

Quick question from a newcomer (thanks, Pat Perkins​!): is it ok to have multiple Eidolons?

Monday, October 16, 2017

Roll For Your Party (https://rollforyour.party) has gotten a pretty major update and a few minor ones:

Originally shared by Shane Liebling

Roll For Your Party (https://rollforyour.party) has gotten a pretty major update and a few minor ones:

* New dice graphics!!! Jesse Ross graciously created amazing SVGs for all of the dice (including all the DCC funky dice!)
* Jesse also created a new token image as well - now when you double click it a black circle shows on it instead of it turning white. (Though there is a checkbox to do the white token thing if you want.)
* The color of the arbitrary-size dice (XdY) will now match the rest of the dice.
* Fixed a bug where sizing for added images wasn’t respected.

As always, if you have any issues or feature requests, head over to https://github.com/shanel/roller/issues

https://rollforyour.party/

Well, I've got a question prior to my first game.

Well, I've got a question prior to my first game.

How can I play a meeting between Rogues and a NPC (let's say a merchant-prince with whom they have kind of a debt) ? There's no such thing as a "Dialog Phase", but how would you play it ? Is there out of the scope of Swords without master ? Or could a Perilous Phase be structured around a dialog (with a menace as the Thunder ?)