Saturday, October 31, 2015

Hello.

Hello. 
I am in the process of organizing a local group to play Swords. I have four players lined up, but the first week, I have only two players available.

Will Swords play well with just two Rogues, or should I hold off and wait until all four Rogues are together?

Sunday, October 25, 2015

#sundayAMswords Outdoors!


#sundayAMswords Outdoors!

Originally shared by Phil Lewis

Sunday morning Swords at NewMexiCon.

Sunday Morning Swords: 25 October 2015

Sunday Morning Swords: 25 October 2015

#HungoverWizardEdition

Good morning!

Here's our organizational thread. Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours. Another one will fire up at 9 AM PDT for those who wake at a more civilized time.

Feel free to use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Saturday, October 24, 2015

Title



Tones are difficult. There is something ineffable about their choice, the way they position the fiction, the way they orient the players’ imagination. They are the seed crystals of the players’ words, the heroes’ actions, the story’s motion.


Tones must be broad. Broad enough to contain multitudes. Broad enough that the dice do not simply decree the next moment of the tale. Broad enough that every player may find their own vision reflected in their meanings, hear how their own voice could sing in that tone.


Tones must be focused. Focused enough to drive the game where it must go. Focused enough that no tone might ever be confused for another of its ilk. Focused enough that a player is never lost, always drawn by the clarion call of the perfect tone.


Tones are impossible ... until they are obvious.

Sunday, October 18, 2015

I'm currently on the road and cannot partake of #SundayAMSwords.

I'm currently on the road and cannot partake of #SundayAMSwords. I must leave today's organizing & festivities to you brave souls.

Sunday, October 11, 2015

Timon the Wanderer


Timon the Wanderer 

All that deserves a name
The ravening horde: a pack of wolves that hound Timon, occasionally thwarting him, occasionally aiding him.
Aargos: Timon’s homeland. It nows lies in ruin, as do many places where Timon has trod. 
Stirge: Timon’s spear. It hungers.
The brume: when looking upon Timon it is hard to perceive him clearly. Instead it seems as if he is viewed through a mist, or from several angles at once.

Feats heroic
Jovial:  Stirge drinks deeply from those who stand before Timon.
Glum: Timon pounds the base of Stirge against the obstacle in his way, reducing it to dust.

Trick Compact—Write down a new agreement for the Ritual of the Companion.  “...and we cause incalculable mayhem.”

Eidolon by Nate Marcel

Sunday Morning Swords: 11 October 2015

Sunday Morning Swords: 11 October 2015

#ChangingOfTheLeavesEdition

Good morning!

Here's our organizational thread. Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours. Another one will fire up at 9 AM PDT for those who wake at a more civilized time.

Feel free to use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Saturday, October 10, 2015

Hoping to rouse my bones early tomorrow and join old comrades for new adventures. Who else is so inclined?

Sunday, October 4, 2015

Sunday Morning Swords: 4 October 2015

Sunday Morning Swords: 4 October 2015

#ChillOctoberMornEdition

Good morning!

Here's our organizational thread. Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.

When we get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. We'll probably wait until 9:30 EDT to start the last group. If you can't make that, check back in a few hours. Another one will fire up at 9 AM PDT for those who wake at a more civilized time.

Feel free to use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias.

P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords

Saturday, October 3, 2015

Titus Pantheon


Titus Pantheon

All that deserves a name.
Pantheon. A mythical deer-like creatures, dark blue or black as night, and patterned with the stars. Titus has chosen the pantheon as his patronym and spirit animal, and in turn a pantheon serves Titus as a familiar. It's skin is a metaphor for the sky, and the cosmic star stuff that keeps the magical creature alive is much sought after by forces with ill intent.
The Cloak of Time. With the hood raised, Titus can slip through the streams of time unnoticed, letting eons pass in a blink, falling back through the past, or exploring a single frozen moment.
The Angelarium. A constellation of cosmic interdimensional beings who meddle in the affairs of mortals, for good, or for ill. Titus has encountered them many times; as patrons, allies or enemies. (http://www.angelarium.net/)
Musilitum’s Staff. In the early days of his line, his antecessors, humble augurs, used a crook-staff to mark out the sacred spaces in the sky, so as to divine the favor of the gods from the movements of birds. Among them was Musilitum. For her, no earthly oak or conventional ash would do; she began a pilgrimage to beseech Ein Sof, the spirit of the tree of life, for wood worthy of her ritual wand. Since its creation, Musilitum’s Staff has been passed down through the ages, each wielder imparting some of their own power to it.    

Feats Heroic


Trick
Ill Fate - “Those who meddle in time and fate, or upset the orrery of astral spheres often underestimate the impact one stray thread has on the cosmic tapestry.” You may ignore one roll you just made and instead hit the overtone to suffer a Moral with a consequence that leads to this lesson.

Former Feats Heroic
Glum. Wait patiently as the peril grows, studying its every move; then in what seem to be the final moments, fall back through time armed with a parry for each thrust.
Jovial. Call to the cosmic star-stuff that composes everything; demand that it reshape itself to my whim.

Thursday, October 1, 2015

As I say elsewhere, check out Sun and Moon!

As I say elsewhere, check out Sun and Moon! It's a great way to create the creation myths (or realities) of your imaginary worlds. I suspect this will be of particular interest to the Worlds Without Master crowd.

Originally shared by Emily Care Boss

Sun and Moon
Yesterday, I posted Sun and Moon, the September  featured hack for the Romance Trilogy. Based on Breaking the Ice the game is tabletop freeform and diceless. Instead of going on three first dates, you play through three movements in the first days dawning of a new world. Together you discover the story of how that world came to be. 

Each month through January, I'll post a new featured hack or mod of Breaking the Ice, Shooting the Moon, and Under my Skin. In February, a single volume with all three games and the hacks et al will be released.  You can support my Patreon (https://www.patreon.com/emilycare)  to see more of the games and scenarios as they are  developed. The funds will help expand and enrich the final volume. 

Thank you to all the wonderful people supporting this Campaign!

https://medium.com/romance-trilogy-hacks-mods
https://medium.com/romance-trilogy-hacks-mods