Here's a ritual for the basic game!
Often when we're playing games and find ourselves in a spot unaddressed by the rules it is not because of the situation we are currently in, but because of some misunderstanding earlier in our play that sent us off course. It can take a while to notice something's gone awry and even longer to trace our footsteps back to the origin of our misadventure.
The purpose of this ritual is to give us room to make those mistakes and a way to right them once we realize we have. To let the stars guide us back to the path of our game.
The Ritual of the Astrolabe
When you notice that things have gone afoul of the rules and there is no clear path back to your original course, invoke the Ritual of the Astrolabe. The current phase ends immediately without concern for what is left to be done in the tale or at the table. Take a moment to stretch your thews and slake your thirsts. Once all the rogues have gathered again, the Overplayer makes a single Rogue Phase style demand of one of the Rogue Players that will show us how what was left unsaid is now resolved. Then start your new phase and proceed with confidence.
Wednesday, February 21, 2018
Tuesday, February 13, 2018
Thursday, February 8, 2018
The Hiding Phase ...
The Hiding Phase ...
I'm currently working on a game that will be a hack of Swords Without Master. I'm developing a new Phase that I present to you here. It's called the Hiding Phase.
My game is about Children, left alone, whose mothers were super-people (with super-powers). Those Children are seek after by numerous people / factions, for different reasons. It's set in late 1800s, early 1900s. With wondrous and strange technology. Think "Les Misérables" meets "X-Men Days of Future Past" / "Harbinger Wars" ...
I wanted to had this element in the game, and a Perilous Phase did not seem right in my mind. So here it is. The translation in english may not be perfect, as it is primarily developed in French.
It uses an additionnal element to the game. A board (a simple one).
Any comments very welcomed. Playtests are coming soon !
If any french reader wants to look at the french version : https://docs.google.com/document/d/1tx0P7-nQsk1d5xA-UUfAm2zWXrGhNubJyr_H3IawDDY/edit?usp=sharing
Thanks !
I'm currently working on a game that will be a hack of Swords Without Master. I'm developing a new Phase that I present to you here. It's called the Hiding Phase.
My game is about Children, left alone, whose mothers were super-people (with super-powers). Those Children are seek after by numerous people / factions, for different reasons. It's set in late 1800s, early 1900s. With wondrous and strange technology. Think "Les Misérables" meets "X-Men Days of Future Past" / "Harbinger Wars" ...
I wanted to had this element in the game, and a Perilous Phase did not seem right in my mind. So here it is. The translation in english may not be perfect, as it is primarily developed in French.
It uses an additionnal element to the game. A board (a simple one).
Any comments very welcomed. Playtests are coming soon !
If any french reader wants to look at the french version : https://docs.google.com/document/d/1tx0P7-nQsk1d5xA-UUfAm2zWXrGhNubJyr_H3IawDDY/edit?usp=sharing
Thanks !
Monday, February 5, 2018
What might these bells be for? Celebration? Summoning? Keeping something out? Keeping something IN?
What might these bells be for? Celebration? Summoning? Keeping something out? Keeping something IN?
https://www.artstation.com/artwork/4Rmn2
https://www.artstation.com/artwork/4Rmn2
Sunday, February 4, 2018
Sunday Morning Swords: 4 February 2018
Sunday Morning Swords: 4 February 2018
#SaucyWizardEdition
Good morning!
Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.
When folks get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. Folks will probably wait until 9:30 EST to start the last group. If you can't make that, check back in a few hours—sometimes folks gather to play around 9 PST, or noon EST.
Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.
P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
#SaucyWizardEdition
Good morning!
Here's our organizational thread for #SundayAMSwords. All are welcome regardless of familiarity with the game! Comment below if you're interested in playing this morning and mention if you're comfortable being an Overplayer and whether or not you have play Swords before.
When folks get an Overplayer and three or four Rogue Players, those players will run off and start their hangout. For now, let's focus on getting everyone into a group. Folks will probably wait until 9:30 EST to start the last group. If you can't make that, check back in a few hours—sometimes folks gather to play around 9 PST, or noon EST.
Use the hashtag #SundayAMSwords should you desire to chat about your game on the social medias. And bring your breakfast or brunch. Adventurers need their sustenance! And coffee.
P.S. Got some tips on how to do this and links to useful files here: http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
http://www.worldswithoutmaster.com/blog/2014/7/14/sunday-morning-swords
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