Thursday, May 29, 2014

The swirling chaos of the Perilous Phase

The swirling chaos of the Perilous Phase

With the other phases I have a pretty good feeling for when the Overplayer should be talking and when the players should be talking. In the perilous phase, though, especially in the slipping and struggling I constantly feel as though I'm either talking over the players or being interrupted. Also respecting that line between placing the rogues in danger and not narrating their actions or being maimed often makes me feel as though I'm narrating weakly (which is probably on me, I think I can probably do a bit more to bloody and bruise the rogues). Any advice?

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