Sunday, August 24, 2014

Urban Adventures

Urban Adventures

I've been fortunate enough to have played a bunch of Swords lately and I've noticed that whether I'm Rogue or Overplayer, we almost never have action set in cities. I wonder why not? I would say almost half of classic Sword & Sorcery is urban! Lankhmar, anyone?

So let's list some awesome City Starters and get those urban adventures rolling!

* The Rogues begin play in a city built on the back of a mammoth beast that roams a deserted landscape, moving from water source to water source. If the dice declare Jovial, it's the water festival that spontaneously erupts whenever a new source is found. Often strangers are the ones chosen to be sacrificed to the Nyads of the spring. If the dice demand Glum, the city has only dregs left and the beast itself is sluggishly pulling the inhabitants towards nowhere in particular.

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