Hi! I've only played Swords a couple of times and have watched a couple of actual plays. I love the system but have a couple of issues with the way that gameplay seems to unfold in practice:
1. The rogues are so different from each other that it is unclear how or why they would work together.
2. There is very little if any interaction between rogues. Maybe one rogue comes to the rescue of another, but no sustained dialogue. The dice are almost like a talking stick -- whoever has the dice narrates while everyone else sits and listens.
Is this true of other people's games? If so, do people see these issues as problems or just characteristics of the swords & sorcery genre? If they are a problem, have people adopted any measures to help address them?
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