I've written up an opening Rogue's Phase, generally I tend to come up with something after the characters are generated so it reflects the world implied by their backgrounds but I also think it's useful to have situations that have already worked in the past and could perhaps work with a range of character types.
I have a couple more of these I'd like to share.
https://medium.com/@robert_carnel/the-palanquin-ambust-dad05984e5bc
Starting with a pre-set Rogues' phase is a neat way to suggest the world, and give ideas for characters if players are at a loss.
ReplyDeleteI really like how this throws you in, media res, like the beginning of an action movie
ReplyDeleteMarshall Brengle Yeah, that's what I took from City of Fire and Coin that you should start in the middle of an adventure or perhaps at the conclusion so you can watch another one unfold.
ReplyDelete