Friday, May 25, 2018

I've written up an opening Rogue's Phase, generally I tend to come up with something after the characters are...

I've written up an opening Rogue's Phase, generally I tend to come up with something after the characters are generated so it reflects the world implied by their backgrounds but I also think it's useful to have situations that have already worked in the past and could perhaps work with a range of character types.

I have a couple more of these I'd like to share.
https://medium.com/@robert_carnel/the-palanquin-ambust-dad05984e5bc

3 comments:

  1. Starting with a pre-set Rogues' phase is a neat way to suggest the world, and give ideas for characters if players are at a loss.

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  2. I really like how this throws you in, media res, like the beginning of an action movie

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  3. Marshall Brengle Yeah, that's what I took from City of Fire and Coin that you should start in the middle of an adventure or perhaps at the conclusion so you can watch another one unfold.

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